I was approached to experiment with creating a slot machine design. Although this draft is still in progress, the person who commissioned it mentioned they would complete the remaining parts later. In line with their suggestion to share this work online, I am now presenting this preliminary version for any feedback or ideas you might have.
i looked at the slot machin design and found it to be a promising start. based on my experence with similar projects, i noticed that dealing with both the mechanical device and the user interface can be quite challenging. taking time to finetune the animations and even the feedback sounds can make a significant difference. eventually incorporating user tests and continous iteration will help smoothout any kinks in the system. overall, the draft shows potential and i believe refining the user experience will greatly enhance the final product.
Hey Mia29, really cool project! I dig how you’re blending both the mechanical vibe and the digital user experience—definitely adds a retro touch to it. I was thinking it might be fun to experiment with some subtle animations when the reels stop, maybe even drop in a little sparkle effect for wins. It could be interesting to see how minor tweaks in timing influence the overall feel of the machine. I’m super curious to see how you tackle the balance between style and functionality as you iterate further. Keep going, this is really promising!
hey mia29, this is pretty cool! rough idea: pump in some interactive sound cues on wins, might give the game extra punch. thnk u for sharing ur work, keep it rollin!