Inspired by a memorable idea from a past community post, I recently completed a working slot machine using redstone. While redstone mechanics offer a unique challenge and there is always room for performance improvements, the device functions as intended and brings a fun twist to in-game mechanics. I’m interested in hearing advice or seeing alternative methods that might further refine its design. Any suggestions or insights on optimizing this redstone creation are greatly appreciated by this enthusiastic creator.
in my experience tweaking redstone designs, i found that even small reordering of components can lead to notable improvments in performance. i encountered issues with lag when using a simple repeater chain and resolved it by adding buffering circuits to stabilise the signal flow. slight adjustments to the wiring layout, such as placing torches closer to their intended connectors, helped minimize delay and stray currents. experimenting with modular changes and testing each adjustment individually allowed me to create a more reliable and responsive setup, resulting in an overall smoother operation of the machine.