Honestly, these loot packs feel like legalized gambling for minors and have spoiled the game

A game that charges upfront yet relies on extra purchases for advantages mirrors legalized gambling and undermines fair play, especially for children. Do you agree?

i think these loot packs are like a shortcut to make money off players rather than letting skills shine. it feels like you pay for an edge and that cheapens the whole game experience

i have been playing for a while and my experiance tells me that loot packs, while not exactly legalized gambling, share many similar traits. the system often relies on extra payments that can disrupt the fair balance of play, especially for younger users who might not understand the risk. though the upfront cost is there, these extra purchases end up rewarding players that spend more, giving them an unecessary edge. it is a system that, in my view, ultimately detracts from the pure skill aspect of the game.

Hey Oliver53, I totally get where you’re coming from. It’s really annoying to see a game that tries to make its money off surprise purchases rather than letting the gameplay stand on its own. Feels like you need to keep shelling out to stay competitive, and that definitely takes away from the fun and fairness, right? I mean, playing just for the love of the game should come first, and these loot packs sometimes make it seem like it’s all about spending money rather than skill. It can be especially problematic when younger players get involved because it muddies the waters of what it really means to win or lose. I just wish there was a better balance so everyone can enjoy the game without feeling pressured into extra spending. :slightly_smiling_face: